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-   -   Should there be a 'parenting' skill? (http://forums.sjgames.com/showthread.php?t=60535)

lazlo_woodbine 07-14-2009 06:32 AM

Should there be a 'parenting' skill?
 
And should people with young dependents (especially babies) have to take it?

It would consist of various elements of Science: nutrition, Psychology, Diplomacy, possibly Bard (bed time stories) and similar stuff and would be used to keep the very young dependent alive, get them to sleep and, for older ones to get them to go along with what you're doing...

I'd make it an Easy skill, though, and possibly even default to IQ.

Any thoughts?

Randyman 07-14-2009 07:12 AM

Re: Should there be a 'parenting' skill?
 
If it is important to the campaign (meaning it will affect the outcome of the story and the PCs ability to influence that outcome), sure, go for it. But that would be a very offbeat campaign...

lazlo_woodbine 07-14-2009 07:23 AM

Re: Should there be a 'parenting' skill?
 
It just seems to me that if the PC has taken a baby as a disadvantage (-36) then they should put a lot of effort into looking after it.

Collective_Restraint 07-14-2009 07:45 AM

Re: Should there be a 'parenting' skill?
 
Quote:

Originally Posted by lazlo_woodbine (Post 819390)
I'd make it an Easy skill, though, and possibly even default to IQ.

Any thoughts?

My thoughts ? Come here closer so I can put my parenting hands around your neck ;) I think you just gave me the Berkserk Disadvantage when you evaluated it as an Easy skill :)

pawsplay 07-14-2009 07:48 AM

Re: Should there be a 'parenting' skill?
 
Intimidation, Fast-Talk, Observation, Carpentry, Urban Survival...

aesir23 07-14-2009 07:53 AM

Re: Should there be a 'parenting' skill?
 
Quote:

Originally Posted by lazlo_woodbine (Post 819390)
It would consist of various elements of Science: nutrition, Psychology, Diplomacy, possibly Bard (bed time stories) and similar stuff

Sounds like an Expert Skill. Alternately you could just treat it as a professional skill.

lazlo_woodbine 07-14-2009 08:02 AM

Re: Should there be a 'parenting' skill?
 
Quote:

Originally Posted by pawsplay (Post 819403)
Intimidation, Fast-Talk, Observation, Carpentry, Urban Survival...

And some First Aid!

Mostly parenting is not learnt by intensive study or instruction but through having bit and pieces passed from friends and family, and usually it is based on a lot of 'common sense' stuff that people tend to pick up through life - so an Easy skill and also a pretty easy default, and also no really terrible results from a failed roll - except when looking after a newborn maybe.

Sam Baughn 07-14-2009 08:03 AM

Re: Should there be a 'parenting' skill?
 
Shouldn't that kind of thing be covered by the Housekeeping skill?

lazlo_woodbine 07-14-2009 08:07 AM

Re: Should there be a 'parenting' skill?
 
Quote:

Originally Posted by Collective_Restraint (Post 819402)
My thoughts ? Come here closer so I can put my parenting hands around your neck ;) I think you just gave me the Berkserk Disadvantage when you evaluated it as an Easy skill :)

In my opinion it's definitely easier than, say, Administration or Architecture, both Average skills...

...but then of course, if we imagine that Parenting is actually Average or Hard (based on how tough it is to learn Animal Handling or Diplomacy) then we must assume that most parents have fairly low Parenting skill and that possibly society as we know it is the result of a lot of failled skill rolls!

lazlo_woodbine 07-14-2009 08:09 AM

Re: Should there be a 'parenting' skill?
 
Quote:

Originally Posted by Perfect Organism (Post 819412)
Shouldn't that kind of thing be covered by the Housekeeping skill?

That skill seems to cover mostly cleaning, cooking and minor repairs, rather than sucessfully influencing the behaviour of young ones, and looking after helpless babies.


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