vicky_molokh |
05-05-2014 01:27 PM |
Re: [RPM] Altered Traits
Quote:
Originally Posted by McAllister
(Post 1758444)
You could go on, couldn't you? Those are very good examples, and I couldn't use any recognizable form of an Altered Trait to represent a single one of 'em.
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Challenge accepted! ^_^
Quote:
Originally Posted by Ghostdancer
(Post 1757428)
...That said what does Strengthen Body do? Well it could increase a target's sperm count/ovulation cycle to ensure pregnancy.
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Altered Trait: remove Sterility [0]. Other options include Metabolism Control (Ovrial-menstrual cycle only -80%) [1/level], Accessory (Sperm Bank) [1]. Parthenogenesis [1] allows to bypass the issue of fertilisation without a partner entirely.
(You could also use Bestows A Bonus to modify the conception chance, but I'd say that the base conception chance is a Feature [0] too.)
Quote:
Originally Posted by Ghostdancer
(Post 1757428)
It could increase a target's ability to heal by letting them use the rules for being attending to by a doctor without actually having a doctor.
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That indeed is challenging, but seems like a variant trait somewhere between Rules Exemption and Extra Option. Iffy, I know.
Quote:
Originally Posted by Ghostdancer
(Post 1757428)
It could be used to put a protective casting around a plant seed to ensure it's survival through the winter.
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Temperature Tolerance and DR. Extended Lifespan and Doesn't Eat or Drink if you want it to last really long. Or you can go the Metabolism Control path.
Quote:
Originally Posted by Ghostdancer
(Post 1757428)
It could be used to make a a harvest more bountiful.
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Increased Fecundity [1].
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