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-   -   [Monster] Heckittens (http://forums.sjgames.com/showthread.php?t=160725)

martinl 11-21-2018 03:17 PM

[Monster] Heckittens
 
Heckitten
Dire Animal
Adorable fuzzballs that just happen to spit acid with pinpoint accuracy, heckittens hunt in packs, ambushing and using “spit and run” tactics. They are willing and able to hunt delvers.
ST: 3
DX: 15
IQ: 5
HT: 11
HP: 3
Will: 13
Per: 13
FP: 11
Speed: 7
Move: 10
SM: -4
Dodge: 11

DR: 0
Spit Acid (18): 1d+1 Corrosion, follow up 1d-2 cor each sec for 10 secs. Rng 10.
Bite (16): 1d-5 Cutting. Reach C.
Claw (16): 1d-5 Cutting. Reach C.
I Spit in your face! (13): (Spit acid at the face. Double shock penalties for acid melting your face. May cause a knockdown roll. If face is crippled (at more than HP/5 damage) reduce appearance by one level permanently. On a crit success this also forces a crippling roll for one eye.)

Traits: Attractive Appearance, Catfall, Combat Reflexes, DR 10 vs Acid, Higher Purpose 3 (Slay Wizards), Magic Resistance 6, Night Vision 5, Quadruped, Sadism, Sharp Claws, Sharp Teeth, Wild Animal

Skills: Acting Innocent 14; Brawling-16; Climbing-14; Innate Attack 18; Jumping-14; Stealth-18; Tactics (find weak points) 14.

Class: Dire Animal.

Notes: Heckittens hunt in packs of 4d-3 kittens. If possible, they will all hide in good ambush terrain and attack simultaneously from surprise, then scatter, returning later to eat what is left. If this is not possible, luring the unwary to their doom by impersonating real kittens, attacking sleeping camps, allying with other predators, or even outright begging-> adoption-> delayed treachery have all been observed.

Against protected delvers, heckittens roll against tactics skill to find the spot where acid will be the most effective. Remember that every 5 points of damage will reduce DR by 1.

It is claimed that the notorious voidsailor Havilund Tuf introduced these creatures to the world. Mr. Tuf is wanted in multiple juristictions.

Despite the name, heckittens are not demons, just terrible, sadistic, face-melting (literally) predators.

OMDFRPG they're sooooooooooooooo totes adorbs!
I should probably be clear that these are from the old GRRM book TUF VOYAGING

Celjabba 11-21-2018 04:53 PM

Re: [Monster] Heckittens
 
Nasty. And nice ! Thanks

That will keep the Giant Rat population in check.

evileeyore 11-21-2018 05:41 PM

Re: [Monster] Heckittens
 
I would like to add that rumors persist that Heckkittens can be subdued by giving them each a pair of mittens.

It's said that Clerics of the Good God of Light can 'dial down' the Light Jet spell and distract Heckkittens by racing the light spot around on various surfaces. Other weapons of distraction include infernal catnip (inquire with your local Druid) and The Fuzzy Toys of Dismemberment (available soon from your nearest Gnomco retailer).

Flyndaran 11-21-2018 10:00 PM

Re: [Monster] Heckittens
 
I would have assumed, holy milk.

tbone 11-21-2018 10:31 PM

Re: [Monster] Heckittens
 
Quote:

Originally Posted by Flyndaran (Post 2223663)
I would have assumed, holy milk.

Need a new creature for that: the holy cow.

Flyndaran 11-21-2018 10:51 PM

Re: [Monster] Heckittens
 
One sword and 30 seconds should get you that.
Oh wait, that's a holey cow.

johndallman 11-22-2018 01:00 AM

Re: [Monster] Heckittens
 
Quote:

Originally Posted by martinl (Post 2223586)
Adorable fuzzballs that just happen to spit acid with pinpoint accuracy ...

If they're kittens, I don't want to meet the cats.

evileeyore 11-22-2018 02:36 AM

Re: [Monster] Heckittens
 
Quote:

Originally Posted by Flyndaran (Post 2223663)
I would have assumed, holy milk.

Milk is bad for cats! Do you want to give them holy kidney stones?

That's just mean. ;)

Astromancer 11-22-2018 06:48 AM

Re: [Monster] Heckittens
 
Could we simply sic Elmyra on them?

Flyndaran 11-22-2018 08:33 AM

Re: [Monster] Heckittens
 
Quote:

Originally Posted by evileeyore (Post 2223690)
Milk is bad for cats! Do you want to give them holy kidney stones?

That's just mean. ;)

Demonic bezoar stones. More loot.


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